> For the complete documentation index, see [llms.txt](https://stellarskills.gitbook.io/stellarskills-docs/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://stellarskills.gitbook.io/stellarskills-docs/raid_champion.md).

# raid\_champion

[Tree authoring guide](file:///configuration/trees-and-nodes.md) · [All packaged trees](/stellarskills-docs/readme.md)

## `trees/raid_champion.yml`

```yaml
id: raid_champion
title: Raid Champion
description: Prepare a raid team to withstand boss Pokemon, strike harder, recover faster, and secure stronger rewards.
version: 1
state: active
ownership: account
theme: dragon_constellation
currency: skill_points
graph: raid_champion
metadata: { category: raids, pvp-direct-effects: disabled, class: raid_champion }
```

## `graphs/raid_champion.yml`

```yaml
id: raid_champion
canvas: { width: 3000, height: 2100 }
nodes:
  - id: raid_pass
    type: gateway
    title: Raid Pass
    description: Begin your career as a Raid Champion. This starting node costs no skill points.
    position: { x: 1200, y: 800 }
    max-rank: 1
    cost: { currency: skill_points, values: [0] }
    root: true
    icon: minecraft:nether_star
    colors: { background: "#281844", material: "#D5B6FF" }

  - id: boss_breaker
    type: ranked
    title: Boss Breaker
    description: Your Pokemon deal 5%, 10%, or 16% more damage to eligible boss Pokemon. PvP is never changed.
    position: { x: 900, y: 800 }
    max-rank: 3
    cost: { currency: skill_points, values: [1, 2, 3] }
    requires: [raid_pass]
    effects:
      - { key: pixelmon.boss_damage, operation: multiply_final, values: [1.05, 1.10, 1.16], stacking-group: champion_boss_damage, cap: 4.0 }
    icon: minecraft:netherite_sword

  - id: raid_offense
    type: notable
    title: Raid Offense
    description: Your Pokemon deal 5%, 10%, or 18% more damage to eligible raid targets.
    position: { x: 600, y: 600 }
    max-rank: 3
    cost: { currency: skill_points, values: [2, 3, 4] }
    requires: [boss_breaker]
    effects:
      - { key: pixelmon.raid_damage, operation: multiply_final, values: [1.05, 1.10, 1.18], stacking-group: champion_raid_damage, cap: 4.0 }
    icon: minecraft:diamond_sword

  - id: critical_window
    type: notable
    title: Critical Window
    description: Adds 1, 2, or 3 percentage points to critical-hit chance during eligible PvE battles.
    position: { x: 600, y: 1000 }
    max-rank: 3
    cost: { currency: skill_points, values: [2, 3, 4] }
    requires: [boss_breaker]
    effects:
      - { key: pixelmon.critical_hit_chance, operation: add_percent_points, values: [1, 2, 3], stacking-group: champion_critical, cap: 0.25 }
    icon: minecraft:target

  - id: boss_guard
    type: ranked
    title: Boss Guard
    description: Your Pokemon take 4%, 8%, or 12% less damage from eligible boss Pokemon.
    position: { x: 1500, y: 800 }
    max-rank: 3
    cost: { currency: skill_points, values: [2, 3, 4] }
    requires: [raid_pass]
    effects:
      - { key: pixelmon.boss_damage_taken, operation: multiply_final, values: [0.96, 0.92, 0.88], stacking-group: champion_boss_defense, cap: 1.0 }
    icon: minecraft:shield

  - id: raid_guard
    type: notable
    title: Raid Guard
    description: Your Pokemon take 4%, 8%, or 12% less damage from eligible raid attacks.
    position: { x: 1800, y: 600 }
    max-rank: 3
    cost: { currency: skill_points, values: [2, 3, 4] }
    requires: [boss_guard]
    effects:
      - { key: pixelmon.raid_damage_taken, operation: multiply_final, values: [0.96, 0.92, 0.88], stacking-group: champion_raid_defense, cap: 1.0 }
    icon: minecraft:obsidian

  - id: rallying_heal
    type: notable
    title: Rallying Heal
    description: Healing received by your Pokemon in eligible battles is increased by 6%, 12%, or 20%.
    position: { x: 1800, y: 1000 }
    max-rank: 3
    cost: { currency: skill_points, values: [2, 3, 4] }
    requires: [boss_guard]
    effects:
      - { key: pixelmon.battle_healing, operation: multiply_final, values: [1.06, 1.12, 1.20], stacking-group: champion_healing, cap: 4.0 }
    icon: minecraft:potion_healing_icon

  - id: extra_reward_roll
    type: reward
    title: Extra Reward Roll
    description: Eligible raid victories receive one or two additional configured reward rolls.
    position: { x: 900, y: 1260 }
    max-rank: 2
    cost: { currency: skill_points, values: [4, 7] }
    requires: [critical_window]
    effects:
      - { key: pixelmon.raid_reward_rolls, operation: add_flat, values: [1, 2], stacking-group: champion_reward_rolls, cap: 5 }
    icon: minecraft:chest

  - id: dynamax_specialist
    type: mastery
    title: Dynamax Specialist
    description: Deal 6%, 12%, or 20% more damage in Dynamax raids and gain up to one extra Dynamax-only reward roll.
    position: { x: 450, y: 1650 }
    max-rank: 3
    cost: { currency: skill_points, values: [3, 5, 7] }
    requires: [raid_offense]
    effects:
      - { key: pixelmon.dynamax_raid_damage, operation: multiply_final, values: [1.06, 1.12, 1.20], stacking-group: champion_dynamax_damage, cap: 5.0 }
      - { key: pixelmon.dynamax_raid_reward_rolls, operation: add_flat, values: [0, 0.5, 1], stacking-group: champion_dynamax_rewards, cap: 8 }
    icon: minecraft:firework_star

  - id: tera_specialist
    type: mastery
    title: Tera Specialist
    description: Deal 6%, 12%, or 20% more damage in Tera raids and gain up to one extra Tera-only reward roll.
    position: { x: 2550, y: 1650 }
    max-rank: 3
    cost: { currency: skill_points, values: [3, 5, 7] }
    requires: [raid_guard]
    effects:
      - { key: pixelmon.tera_raid_damage, operation: multiply_final, values: [1.06, 1.12, 1.20], stacking-group: champion_tera_damage, cap: 5.0 }
      - { key: pixelmon.tera_raid_reward_rolls, operation: add_flat, values: [0, 0.5, 1], stacking-group: champion_tera_rewards, cap: 8 }
    icon: minecraft:amethyst_cluster

  - id: trophy_hunter
    type: reward
    title: Trophy Hunter
    description: Eligible Pokemon drops increase by 10% or 25% and rare drops gain 2 or 5 percentage points.
    position: { x: 1200, y: 1360 }
    max-rank: 2
    cost: { currency: skill_points, values: [3, 5] }
    requires: [critical_window]
    effects:
      - { key: pixelmon.drop_quantity, operation: multiply_final, values: [1.10, 1.25], stacking-group: champion_drop_quantity, cap: 5.0 }
      - { key: pixelmon.rare_drop_chance, operation: add_percent_points, values: [2, 5], stacking-group: champion_rare_drop, cap: 0.50 }
    icon: minecraft:diamond

  - id: recovery_camp
    type: reward
    title: Recovery Camp
    description: Out-of-battle Pokemon recovery improves and supported healer cooldowns are reduced by 10% or 20%.
    position: { x: 1500, y: 1260 }
    max-rank: 2
    cost: { currency: skill_points, values: [3, 5] }
    requires: [rallying_heal]
    effects:
      - { key: pixelmon.out_of_battle_heal, operation: add_flat, values: [0.02, 0.04], stacking-group: champion_passive_heal, cap: 0.20 }
      - { key: pixelmon.healer_cooldown, operation: multiply_final, values: [0.90, 0.80], stacking-group: champion_healer_cooldown, cap: 1.0 }
    icon: minecraft:potion_regeneration_icon

  - id: raid_legend
    type: keystone
    title: Raid Legend
    description: Deal 10% more raid damage, take 10% less raid damage, and receive one additional raid reward roll.
    position: { x: 1200, y: 300 }
    max-rank: 1
    cost: { currency: skill_points, values: [8] }
    requires: [raid_offense, raid_guard]
    effects:
      - { key: pixelmon.raid_damage, operation: multiply_final, values: [1.10], stacking-group: champion_keystone_damage, cap: 4.0 }
      - { key: pixelmon.raid_damage_taken, operation: multiply_final, values: [0.90], stacking-group: champion_keystone_defense, cap: 1.0 }
      - { key: pixelmon.raid_reward_rolls, operation: add_flat, values: [1], stacking-group: champion_keystone_reward, cap: 5 }
    icon: minecraft:beacon
    colors: { background: "#3D205D", material: "#F4D9FF" }

  - id: raid_label
    type: marker
    title: RAID PREPARATION
    description: A non-purchasable map label for raid offense and defense.
    position: { x: 430, y: 300 }
    max-rank: 1
    cost: { currency: skill_points, values: [0] }
    icon: minecraft:oak_sign

edges:
  - { from: raid_pass, to: boss_breaker, style: blade }
  - { from: boss_breaker, to: raid_offense, style: blade }
  - { from: boss_breaker, to: critical_window, style: precision }
  - { from: raid_pass, to: boss_guard, style: shield }
  - { from: boss_guard, to: raid_guard, style: shield }
  - { from: boss_guard, to: rallying_heal, style: healing_path }
  - { from: critical_window, to: extra_reward_roll, style: reward_path }
  - { from: raid_offense, to: dynamax_specialist, style: dynamax }
  - { from: raid_guard, to: tera_specialist, style: tera }
  - { from: critical_window, to: trophy_hunter, style: reward_path }
  - { from: rallying_heal, to: recovery_camp, style: healing_path }
  - { from: raid_offense, to: raid_legend, style: crown }
  - { from: raid_guard, to: raid_legend, style: crown }
  - { from: raid_label, to: raid_offense, type: cosmetic, style: label }
```
